Deltarune (Chapter 2) script viewer

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gml_Object_obj_thrash_duck_bullet_Step_0

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1
event_inherited();
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if (gravity == 0 && x < (obj_growtangle.x - (obj_growtangle.sprite_width / 2)))
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{
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    gravity = 0.5;
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    spin = 7;
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}
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image_angle += spin;