1 |
event_inherited(); |
2 |
if (active && obj_thrashmachine.duckmode) |
3 |
{ |
4 |
explosion_marker = instance_create(x + 10, y + 20, obj_animation_dx); |
5 |
explosion_marker.image_yscale = 3; |
6 |
explosion_marker.image_xscale = 3; |
7 |
explosion_marker.depth = depth - 5; |
8 |
explosion_marker.sprite_index = spr_realisticexplosion; |
9 |
explosion_marker.endtime = 30; |
10 |
with (explosion_marker) |
11 |
snd_play(snd_badexplosion); |
12 |
obj_rouxls_enemy.advancespeed = 0; |
13 |
obj_rouxls_enemy.wheel_difficulty = 0; |
14 |
deathtimer = 5; |
15 |
active = 0; |
16 |
} |