Deltarune (Chapter 2) script viewer

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gml_Object_obj_swordhitbox_Create_0

(view raw script w/o annotations or w/e)
1
damage = 0;
2
alarm[0]
 = 3;
gml_Object_obj_swordhitbox_Alarm_0.gml

instance_destroy();
3
image_alpha = 0.2;