1 | scr_bullet_init |
2 | image_blend = c_red; |
3 | if (!instance_exists(obj_heart)) |
4 | instance_destroy(); |
5 | wall_destroy = 1; |
6 | scale = 0; |
7 | image_xscale = 0; |
8 | image_yscale = 0; |
9 | timer = 0; |
10 | easestyle = 0; |
11 | duration = 30; |
12 | destroyonhit = 0; |
13 | sizemultiplier = 1; |
14 | startColor = c_red; |