|
1
|
if (!color_init)
|
|
2
|
exit;
|
|
3
|
if (state == 3)
|
|
4
|
{
|
|
5
|
pal_swap_set(sprite_palette, current_pal, false);
|
|
6
|
scr_enemy_drawhurt_genericscr_enemy_drawhurt_generic
function scr_enemy_drawhurt_generic()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1);
}
} ();
|
|
7
|
pal_swap_reset();
|
|
8
|
}
|
|
9
|
if (state == 0)
|
|
10
|
{
|
|
11
|
if (flash == 1)
|
|
12
|
fsiner++;
|
|
13
|
timer += 1;
|
|
14
|
pal_swap_set(sprite_palette, current_pal, false);
|
|
15
|
draw_sprite_ext(spr_swatchling_legs, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
16
|
pal_swap_reset();
|
|
17
|
if (flash == 1)
|
|
18
|
draw_sprite_ext_flash(spr_swatchling_legs, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, (-cos(fsiner / 5) * 0.4) + 0.6);
|
|
19
|
pal_swap_set(sprite_palette, current_pal, false);
|
|
20
|
draw_sprite_ext(spr_swatchling_body, 0, x, y + (sin(timer / 6) * 3), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
21
|
pal_swap_reset();
|
|
22
|
if (flash == 1)
|
|
23
|
draw_sprite_ext_flash(spr_swatchling_body, 0, x, y + (sin(timer / 6) * 3), image_xscale, image_yscale, image_angle, image_blend, (-cos(fsiner / 5) * 0.4) + 0.6);
|
|
24
|
pal_swap_set(sprite_palette, current_pal, false);
|
|
25
|
draw_sprite_ext(spr_swatchling_head, 0, x, y + sin(timer / 6), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
26
|
pal_swap_reset();
|
|
27
|
if (flash == 1)
|
|
28
|
draw_sprite_ext_flash(spr_swatchling_head, 0, x, y + sin(timer / 6), image_xscale, image_yscale, image_angle, image_blend, (-cos(fsiner / 5) * 0.4) + 0.6);
|
|
29
|
}
|
|
30
|
if (becomeflash == 0)
|
|
31
|
flash = 0;
|
|
32
|
becomeflash = 0;
|