Deltarune (Chapter 2) script viewer

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gml_Object_obj_swatchling_bird_Create_0

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1
scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
startcolor = c_red;
3
colorlerp = 0;
4
init = 0;
5
platter_spawn = false;
6
target_speed = 0;
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image_alpha = 0;
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speed = 4;
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angle_offset = 0;
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spawntimer = 0;
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fixed_angle = false;
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target_angle = 0;
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type = 0;