1 | draw_self(); |
2 | sweattimer++; |
3 | if (sweattimer == 30) |
4 | sweattimer = 0; |
5 | if (sweattimer <= 15) |
6 | { |
7 | if (sprite_index == spr_npc_swatchling_scared) |
8 | draw_sprite_ext(spr_defeatsweat, 0, x + 90, y - 2, image_xscale * -1, image_yscale, 0, c_white, 1); |
9 | } |