1 | if (loc_check == 0) |
2 | { |
3 | loc_check = 1; |
4 | if (room == room_forest_starwalker) |
5 | { |
6 | if (obj_mainchara.x >= (room_width / 2)) |
7 | x = 240; |
8 | } |
9 | } |
10 | if (myinteract == 3) |
11 | { |
12 | myinteract = 0; |
13 | with (obj_mainchara) |
14 | onebuffer = 5; |
15 | } |
16 | if (bellcon == 1) |
17 | { |
18 | belltimer += 1; |
19 | if (belltimer >= 30) |
20 | { |
21 | belltimer = 0; |
22 | image_speed = 0; |
23 | bellcon = 0; |
24 | image_index = 0; |
25 | } |
26 | } |