Deltarune (Chapter 2) script viewer

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gml_Object_obj_sprite_hunter_Step_0

(view raw script w/o annotations or w/e)
1
if (
scr_debug
scr_debug

function
scr_debug()
{ return 0; }
() && keyboard_check_pressed(vk_f11) && spriteID != -4)
2
{
3
    otherfound = false;
4
    
scr_debug_print
scr_debug_print

function
scr_debug_print(arg0)
{ }
("searching for objects that use " + string(sprite_get_name(spriteID)) + ":");
5
    with (all)
6
    {
7
        if (sprite_index == other.spriteID)
8
        {
9
            
scr_debug_print
scr_debug_print

function
scr_debug_print(arg0)
{ }
(object_get_name(object_index));
10
            other.otherfound = true;
11
        }
12
    }
13
    if (!other.otherfound)
14
        
scr_debug_print
scr_debug_print

function
scr_debug_print(arg0)
{ }
("");
15
}