1 |
var initangle = random(80); |
2 |
var initspeed = 4; |
3 |
var bulcount = 9; |
4 |
repeat (2) |
5 |
{ |
6 |
for (var i = 0; i < bulcount; i++) |
7 |
{ |
8 |
bullet = instance_create(x, y, obj_sneo_weird_end_pipis_bullet); |
9 |
bullet.sprite_index = spr_spamtonhead; |
10 |
bullet.image_index = choose(0, 1, 2, 3); |
11 |
bullet.image_speed = 0.25; |
12 |
bullet.direction = initangle + random(20); |
13 |
bullet.speed = 2 + initspeed; |
14 |
bullet.depth = depth - 1; |
15 |
bullet.target = target; |
16 |
initangle += (360 / bulcount); |
17 |
} |
18 |
initspeed += 4; |
19 |
initangle = random(50); |
20 |
} |
21 |
instance_destroy(); |