Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_wallbullet_old_Draw_0

(view raw script w/o annotations or w/e)
1
draw_self();
2
if (bighitbox == 1)
3
{
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    draw_set_color(c_red);
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    draw_rectangle(x, y, x + sprite_width, y + sprite_height, true);
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    draw_circle(bbox_left, bbox_top, 2, true);
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}