Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_wallbullet_Collision_obj_yheart_shot

(view raw script w/o annotations or w/e)
1
if (y < (cameray() + 110))
2
    exit;
3
if (y > (cameray() + 233))
4
    exit;
5
if (image_alpha < 0.5)
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    exit;
7
hitshot = other;
8
event_user(0);