Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_vine_cut_Create_0

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1
timer = 0;
2
shakeamount = 10;
3
type = 0;
4
vineid = -1;
5
hide = 0;
6
x1 = x;
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x2 = x;
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y1 = y;
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y2 = y;
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x3 = x;
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x4 = x;
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y3 = y;
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y4 = y;
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alpha = 1;
15
lineangle = 0;
16
anglecutspeed = 3;
17
bottomlinevisible = 1;