Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_heartattack_chest_shake_Step_0

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1
obj_spamton_neo_enemy.partsprite[5] = spr_sneo_head_heartattack;
2
obj_spamton_neo_enemy.partx[4] = (chestoriginx - 3) + random(6);
3
obj_spamton_neo_enemy.party[4] = (chestoriginy - 3) + random(6);