Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_finale_bullet_Step_0

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1
if (x >= (room_width + 100) || x <= -100 || y >= (room_height + 100) || y <= -100)
2
    instance_destroy();
3
image_angle += 36;
4
if (destroyable == 1)
5
{
6
    flashsiner++;
7
    image_blend = merge_color(#00A2E8, c_aqua, 0.25 + (sin(flashsiner / 3) * 0.25));
8
}