Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_crusher_Other_10

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1
topwall = instance_create(x - 40, y - 30, obj_basicbullet_sneo);
2
topwall.depth = -999999;
3
topwall.image_xscale = 1;
4
topwall.image_yscale = -17;
5
topwall.sprite_index = spr_hitbox_10px;
6
topwall.mask_index = spr_hitbox_10px;
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topwall.visible = false;
8
topwall.active = 1;
9
topwall.destroyable = -1;
10
topwall.destroyonhit = 0;
11
bottomwall = instance_create(x - 40, y + 30, obj_basicbullet_sneo);
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bottomwall.depth = -999999;
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bottomwall.image_xscale = 1;
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bottomwall.image_yscale = 17;
15
bottomwall.sprite_index = spr_hitbox_10px;
16
bottomwall.mask_index = spr_hitbox_10px;
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bottomwall.visible = false;
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bottomwall.active = 1;
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bottomwall.destroyable = -1;
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bottomwall.destroyonhit = 0;
21
creatednewalls = 1;