1 |
topwall = instance_create(x - 40, y - 30, obj_basicbullet_sneo); |
2 |
topwall.depth = -999999; |
3 |
topwall.image_xscale = 1; |
4 |
topwall.image_yscale = -17; |
5 |
topwall.sprite_index = spr_hitbox_10px; |
6 |
topwall.mask_index = spr_hitbox_10px; |
7 |
topwall.visible = false; |
8 |
topwall.active = 1; |
9 |
topwall.destroyable = -1; |
10 |
topwall.destroyonhit = 0; |
11 |
bottomwall = instance_create(x - 40, y + 30, obj_basicbullet_sneo); |
12 |
bottomwall.depth = -999999; |
13 |
bottomwall.image_xscale = 1; |
14 |
bottomwall.image_yscale = 17; |
15 |
bottomwall.sprite_index = spr_hitbox_10px; |
16 |
bottomwall.mask_index = spr_hitbox_10px; |
17 |
bottomwall.visible = false; |
18 |
bottomwall.active = 1; |
19 |
bottomwall.destroyable = -1; |
20 |
bottomwall.destroyonhit = 0; |
21 |
creatednewalls = 1; |