Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_sneo_crusher_nohead_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
hp = 3;
3
vspeed = 0;
4
haccel = 0.4;
5
topy = view_yview[0] + 110;
6
bottomy = view_yview[0] + 220;
7
vbounce = 1;
8
hurtboxsize = 20;
9
mode = 2;
10
init = 0;
11
turrettimer = 0;
12
column = 1;
13
siner = 0;
14
amplitude = 8;
15
image_xscale = 2;
16
image_yscale = 1;
17
destroyonhit = 0;
18
depth = obj_heart.depth + 100;