Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_bulletcontroller_somn_Create_0

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1
type = 1;
2
btimer = 99;
3
timermax = 12;
4
damage = -1;
5
grazepoints = -1;
6
timepoints = -1;
7
inv = -1;
8
grazed = -1;
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grazetimer = -1;
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element = 6;
11
target = -1;
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side = 1;
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difficulty = 1;
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made = 0;
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special = 0;
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init = 0;
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sameattack = 0;
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sameattacker = 0;
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miny = 999;
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maxy = 999;
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maxx = 999;
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miny = 999;
23
creator = 0;
24
sneo = obj_spamton_neo_enemy;
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hideshooty = 1;
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lastType = 0;
27
sneoarm_x = sneo.x + sneo.partxoff[1];
28
sneoarm_y = sneo.y + sneo.partyoff[1];