Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_bulletcontroller_Create_0

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1
type = 1;
2
btimer = 99;
3
atimer = 0;
4
timermax = 12;
5
damage = -1;
6
grazepoints = -1;
7
timepoints = -1;
8
inv = -1;
9
grazed = -1;
10
grazetimer = -1;
11
element = 6;
12
target = -1;
13
side = 1;
14
difficulty = obj_spamton_neo_enemy.difficulty;
15
made = 0;
16
hellmode = obj_spamton_neo_enemy.hellmode;
17
init = 0;
18
sameattack = 0;
19
sameattacker = 0;
20
miny = 999;
21
maxy = 999;
22
maxx = 999;
23
miny = 999;
24
creator = 0;
25
sneo = obj_spamton_neo_enemy;
26
hideshooty = 1;
27
lastType = 0;
28
sneoarm_x = sneo.x + sneo.partxoff[1];
29
sneoarm_y = sneo.y + sneo.partyoff[1];
30
elevatororb = 2;
31
doubleelevatorattack = 0;
32
arm1 = -1;
33
arm2 = -1;
34
arm3 = -1;
35
sneodollarcount = 0;
36
mercyaccumulated = 0;
37
hearttargettimer = 0;
38
facetimeincrease = 0;
39
krishp = global.hp[1];
40
sushp = global.hp[2];
41
ralhp = global.hp[3];