|
1
|
d = instance_create(camerax(), cameray(), obj_fadein);
|
|
2
|
with (obj_fadeout)
|
|
3
|
instance_destroy();
|
|
4
|
d.image_blend = c_white;
|
|
5
|
d.fadespeed = -0.034;
|
|
6
|
global.turntimer = 1;
|
|
7
|
with (obj_sneo_lastattack)
|
|
8
|
instance_destroy();
|
|
9
|
with (obj_sneo_lastattack_hitbox)
|
|
10
|
instance_destroy();
|
|
11
|
if (sprite_index == spr_sneo_bigshot_l)
|
|
12
|
{
|
|
13
|
with (obj_spamton_neo_enemy)
|
|
14
|
{
|
|
15
|
if (global.monsterhp[myself] == global.monstermaxhp[myself] && scr_sideb_get_phasescr_sideb_get_phase
function scr_sideb_get_phase()
{
var phase = 0;
if (global.flag[916 snowgrave_fail] == 0)
{
if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if (global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () < 3)
|
|
16
|
{
|
|
17
|
obj_sneo_bulletcontroller.mercyaccumulated += 5;
|
|
18
|
with (obj_spamton_neo_enemy)
|
|
19
|
{
|
|
20
|
__mercydmgwriter = instance_create(global.monsterx[myself], (global.monstery[myself] + 20) - (global.hittarget[myself] * 20), obj_dmgwriter);
|
|
21
|
__mercydmgwriter.damage = 5;
|
|
22
|
__mercydmgwriter.type = 5;
|
|
23
|
global.hittarget[myself]++;
|
|
24
|
}
|
|
25
|
}
|
|
26
|
else
|
|
27
|
{
|
|
28
|
global.monsterhp[0] -= ceil(global.monstermaxhp[0] * 0.05);
|
|
29
|
if (global.monsterhp[0] < 0)
|
|
30
|
global.monsterhp[0] = 1;
|
|
31
|
}
|
|
32
|
}
|
|
33
|
}
|