1 |
d = instance_create(camerax(), cameray(), obj_fadein); |
2 |
with (obj_fadeout) |
3 |
instance_destroy(); |
4 |
d.image_blend = c_white; |
5 |
d.fadespeed = -0.034; |
6 |
global.turntimer = 1; |
7 |
with (obj_sneo_lastattack) |
8 |
instance_destroy(); |
9 |
with (obj_sneo_lastattack_hitbox) |
10 |
instance_destroy(); |
11 |
if (sprite_index == spr_sneo_bigshot_l) |
12 |
{ |
13 |
with (obj_spamton_neo_enemy) |
14 |
{ |
15 |
if (global.monsterhp[myself] == global.monstermaxhp[myself] && scr_sideb_get_phasescr_sideb_get_phasefunction scr_sideb_get_phase()
{
var phase = 0;
if ( global.flag[916 snowgrave_fail] == 0)
{
if ( global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if ( global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if ( global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if ( global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () < 3) |
16 |
{ |
17 |
obj_sneo_bulletcontroller.mercyaccumulated += 5; |
18 |
with (obj_spamton_neo_enemy) |
19 |
{ |
20 |
__mercydmgwriter = instance_create(global.monsterx[myself], (global.monstery[myself] + 20) - (global.hittarget[myself] * 20), obj_dmgwriter); |
21 |
__mercydmgwriter.damage = 5; |
22 |
__mercydmgwriter.type = 5; |
23 |
global.hittarget[myself]++; |
24 |
} |
25 |
} |
26 |
else |
27 |
{ |
28 |
global.monsterhp[0] -= ceil(global.monstermaxhp[0] * 0.05); |
29 |
if (global.monsterhp[0] < 0) |
30 |
global.monsterhp[0] = 1; |
31 |
} |
32 |
} |
33 |
} |