1 | destroyoffscreen = false; |
2 | tolerance = 0; |
3 | fadeInSpeed = 15; |
4 | image_xscale = 2; |
5 | image_yscale = 2; |
6 | active = 0; |
7 | target = 3; |
8 | damage = 16; |
9 | yChange = 0; |
10 | lastY = 0; |
11 | hit = 0; |