Deltarune (Chapter 2) script viewer

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gml_Object_obj_slidebullet_Create_0

(view raw script w/o annotations or w/e)
1
destroyoffscreen = false;
2
tolerance = 0;
3
fadeInSpeed = 15;
4
image_xscale = 2;
5
image_yscale = 2;
6
active = 0;
7
target = 3;
8
damage = 16;
9
yChange = 0;
10
lastY = 0;
11
hit = 0;