Deltarune (Chapter 2) script viewer

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gml_Object_obj_shop_ch2_music_Alarm_3

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1
if (global.flag[7 disable_menu?] == 0)
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    snd_free_all();
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global.facing = 0;
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instance_create(0, 0, obj_persistentfadein);
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if (global.plot < 200)
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{
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    global.entrance = 23;
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    room_goto(room_dw_cyber_musical_shop );
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}
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else
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{
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    global.entrance = 19;
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    room_goto(room_castle_tutorial );
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}