|
1
|
if (mybuffer < 10)
|
|
2
|
mybuffer++;
|
|
3
|
if (mybuffer > 2)
|
|
4
|
{
|
|
5
|
if (active && bird >= 0)
|
|
6
|
{
|
|
7
|
if (button2_p() || obj_shapepuzzle.goalHit)
|
|
8
|
{
|
|
9
|
snd_play(snd_wing);
|
|
10
|
with (obj_shapepuzzle)
|
|
11
|
inUse = false;
|
|
12
|
active = false;
|
|
13
|
image_index = 0;
|
|
14
|
global.interact = obj_shapepuzzle.goalHit;
|
|
15
|
global.facing = 0;
|
|
16
|
with (myPiece)
|
|
17
|
active = false;
|
|
18
|
exit;
|
|
19
|
}
|
|
20
|
if (button1_p())
|
|
21
|
{
|
|
22
|
snd_play_pitch(snd_item, 1.5);
|
|
23
|
with (myPiece)
|
|
24
|
{
|
|
25
|
if (other.troublePiece && image_angle == -90)
|
|
26
|
{
|
|
27
|
image_angle += 90;
|
|
28
|
x -= lengthdir_x(sprite_width, image_angle);
|
|
29
|
y -= lengthdir_y(sprite_width, image_angle);
|
|
30
|
}
|
|
31
|
else
|
|
32
|
{
|
|
33
|
image_angle -= 90;
|
|
34
|
x += lengthdir_x(sprite_width, image_angle + 90);
|
|
35
|
y += lengthdir_y(sprite_width, image_angle + 90);
|
|
36
|
}
|
|
37
|
}
|
|
38
|
with (obj_shapepuzzle)
|
|
39
|
goalCheck = true;
|
|
40
|
}
|
|
41
|
var _moveH = right_h() - left_h();
|
|
42
|
var _moveV = down_h() - up_h();
|
|
43
|
with (myPiece)
|
|
44
|
{
|
|
45
|
var _centerLength = sprite_width * (sqrt(2) / 2);
|
|
46
|
if ((x + lengthdir_x(_centerLength, image_angle - 45) + (_moveH * other.moveAmount)) < 0 || (x + lengthdir_x(_centerLength, image_angle - 45) + (_moveH * other.moveAmount)) > 640)
|
|
47
|
_moveH = 0;
|
|
48
|
if ((y + lengthdir_y(_centerLength, image_angle - 45) + (_moveV * other.moveAmount)) < 200 || (y + lengthdir_y(_centerLength, image_angle - 45) + (_moveV * other.moveAmount)) > 480)
|
|
49
|
_moveV = 0;
|
|
50
|
}
|
|
51
|
var _moveDir = point_direction(0, 0, _moveH, _moveV);
|
|
52
|
if (_moveH == 0 && _moveV == 0)
|
|
53
|
{
|
|
54
|
holdDelay = 0;
|
|
55
|
image_index = 0;
|
|
56
|
}
|
|
57
|
else
|
|
58
|
{
|
|
59
|
image_index = min(1 + round(_moveDir / 90), 4);
|
|
60
|
if (--holdDelay <= 0)
|
|
61
|
{
|
|
62
|
snd_play_pitch(snd_menumove, 1.5);
|
|
63
|
holdDelay = holdDelayMax;
|
|
64
|
with (myPiece)
|
|
65
|
{
|
|
66
|
x += (_moveH * other.moveAmount);
|
|
67
|
y += (_moveV * other.moveAmount);
|
|
68
|
if (other.bird > 0)
|
|
69
|
{
|
|
70
|
var pieceCenterLen = point_distance(0, 0, sprite_width / 2, sprite_height / 2);
|
|
71
|
var pieceCenterDir = point_direction(0, 0, sprite_width / 2, sprite_height / 2);
|
|
72
|
var _xx = x + lengthdir_x(pieceCenterLen, pieceCenterDir + image_angle);
|
|
73
|
var _yy = y + lengthdir_y(pieceCenterLen, pieceCenterDir + image_angle);
|
|
74
|
if (_xx >= 530 && _xx <= 610 && _yy >= 255 && _yy <= 315)
|
|
75
|
other.bird = 2;
|
|
76
|
else
|
|
77
|
other.bird = 1;
|
|
78
|
}
|
|
79
|
}
|
|
80
|
with (obj_shapepuzzle)
|
|
81
|
goalCheck = true;
|
|
82
|
}
|
|
83
|
}
|
|
84
|
}
|
|
85
|
else if (obj_shapepuzzle.goalHit)
|
|
86
|
{
|
|
87
|
if (image_index < 5)
|
|
88
|
image_index = 5;
|
|
89
|
else if (image_index < 8)
|
|
90
|
image_index += 0.5;
|
|
91
|
}
|
|
92
|
if (bird == 2 && active)
|
|
93
|
{
|
|
94
|
berdly_taunt_timer++;
|
|
95
|
if (berdly_taunt_timer >= 15)
|
|
96
|
{
|
|
97
|
image_index = 0;
|
|
98
|
bird = -1;
|
|
99
|
active = false;
|
|
100
|
global.facing = 0;
|
|
101
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("berdly");
|
|
102
|
msgsetloc(0, Face B* Kris! Delay 11Stop taunting me with that appealing blue shape!Wait for input"\\EB* Kris!^1 Stop taunting me with that appealing blue shape!/", "obj_shapepuzzlebutton_slash_Step_0_gml_101_0" );
|
|
103
|
msgnextloc(Face C* Y-Delay 11You're just lucky this isn't online, Delay 11or... Delay 11or...Wait for input"\\EC* Y^1-You're just lucky this isn't online,^1 or...^1 or.../", "obj_shapepuzzlebutton_slash_Step_0_gml_102_0" );
|
|
104
|
msgnextloc(Face D* ... or you wouldn't be able to taunt!!Wait for inputClose Message"\\ED* ... or you wouldn't be able to taunt!!/%", "obj_shapepuzzlebutton_slash_Step_0_gml_103_0" );
|
|
105
|
var d = d_make();
|
|
106
|
d.side = 1;
|
|
107
|
}
|
|
108
|
}
|
|
109
|
if (bird == -1 && !instance_exists(obj_dialoguer))
|
|
110
|
{
|
|
111
|
active = true;
|
|
112
|
global.facing = 2;
|
|
113
|
bird = 0;
|
|
114
|
}
|
|
115
|
}
|