Deltarune (Chapter 2) script viewer

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gml_Object_obj_savepoint_Step_0

(view raw script w/o annotations or w/e)
1
if (myinteract == 3)
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{
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    if (i_ex(mydialoguer) == false)
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    {
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        instance_create(0, 0, obj_savemenu);
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        myinteract = 0;
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    }
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}