Deltarune (Chapter 2) script viewer

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gml_Object_obj_saucerTable_knocked_Create_0

(view raw script w/o annotations or w/e)
1
image_xscale = 2;
2
image_yscale = 2;
3
image_index = 0;
4
image_speed = 0;
5
scr_depth_alt
scr_depth_alt

function
scr_depth_alt()
{ depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); }
();
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con = 0;
7
verticalDirection = 0;
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horizontalDirection = 0;
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spd = 16;
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hsp = 0;
11
snd_play(snd_bump);