1 |
if (init == 1) |
2 |
{ |
3 |
for (i = 0; i <= tilemax; i++) |
4 |
{ |
5 |
tile[i].x += x - xprevious; |
6 |
tile[i].y += y - yprevious; |
7 |
tile[i].image_alpha = image_alpha; |
8 |
tile[i].image_blend = image_blend; |
9 |
} |
10 |
} |
11 |
if (init == 1) |
12 |
{ |
13 |
for (i = 0; i <= 20; i++) |
14 |
{ |
15 |
if (i_ex(staticTile[i])) |
16 |
staticTile[i].x += x - xprevious; |
17 |
if (i_ex(staticTile[i])) |
18 |
staticTile[i].y += y - yprevious; |
19 |
if (i_ex(staticTile[i])) |
20 |
staticTile[i].image_alpha = image_alpha; |
21 |
if (i_ex(staticTile[i])) |
22 |
staticTile[i].image_blend = image_blend; |
23 |
} |
24 |
} |
25 |
if (init == 1) |
26 |
{ |
27 |
hole.x += x - xprevious; |
28 |
hole.y += y - yprevious; |
29 |
hole.image_alpha = image_alpha; |
30 |
hole.image_blend = image_blend; |
31 |
} |
32 |
remx = xprevious; |
33 |
remy = yprevious; |