|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
tiletype[0] = obj_marker;
|
|
4
|
tiletype[1] = obj_marker;
|
|
5
|
tiletype[2] = obj_holemouse_block_counterclockwise;
|
|
6
|
tiletype[3] = obj_marker;
|
|
7
|
tiletype[4] = obj_marker;
|
|
8
|
tiletype[5] = obj_holemouse_block_clockwise;
|
|
9
|
tiletype[6] = obj_marker;
|
|
10
|
tiletype[7] = obj_marker;
|
|
11
|
rottype = 0;
|
|
12
|
hole = instance_create(x + 40, y + 0, obj_marker);
|
|
13
|
tilemax = 7;
|
|
14
|
randomseed = floor(random(tilemax));
|
|
15
|
for (i = 0; i <= tilemax; i++)
|
|
16
|
{
|
|
17
|
tile[i] = instance_create(x, y, tiletype[i]);
|
|
18
|
with (tile[i])
|
|
19
|
scr_mouse_tile_rotation_initscr_mouse_tile_rotation_init
function scr_mouse_tile_rotation_init()
{
__positionmax = 7;
__positionmin = 0;
__positionmove = 0;
__currentposition = 0;
__previousposition = 0;
__nextposition = 0;
__positionframes = 20;
__move = 0;
__positionspeed = 0;
__moving = 0;
__movetimer = 0;
__movedx = 0;
__movedy = 0;
__con = 0;
__positionx[0] = 0;
__positionx[1] = 40;
__positionx[2] = 80;
__positionx[3] = 80;
__positionx[4] = 80;
__positionx[5] = 40;
__positionx[6] = 0;
__positionx[7] = 0;
__positiony[0] = 0;
__positiony[1] = 0;
__positiony[2] = 0;
__positiony[3] = 40;
__positiony[4] = 80;
__positiony[5] = 80;
__positiony[6] = 80;
__positiony[7] = 40;
__init = 0;
} ();
|
|
20
|
randompos = i + randomseed;
|
|
21
|
if (randompos > tilemax)
|
|
22
|
randompos -= (tilemax + 1);
|
|
23
|
tile[i].__currentposition = randompos;
|
|
24
|
tile[i].__positionmax = 7;
|
|
25
|
with (tile[i])
|
|
26
|
{
|
|
27
|
__positionx[0] = 0;
|
|
28
|
__positiony[0] = 0;
|
|
29
|
__positionx[1] = 40;
|
|
30
|
__positiony[1] = 0;
|
|
31
|
__positionx[2] = 40;
|
|
32
|
__positiony[2] = 40;
|
|
33
|
__positionx[3] = 40;
|
|
34
|
__positiony[3] = 80;
|
|
35
|
__positionx[4] = 40;
|
|
36
|
__positiony[4] = 120;
|
|
37
|
__positionx[5] = 0;
|
|
38
|
__positiony[5] = 120;
|
|
39
|
__positionx[6] = 0;
|
|
40
|
__positiony[6] = 80;
|
|
41
|
__positionx[7] = 0;
|
|
42
|
__positiony[7] = 40;
|
|
43
|
}
|
|
44
|
}
|
|
45
|
tilemax++;
|
|
46
|
tile[tilemax] = instance_create(x + 40, y, obj_marker);
|
|
47
|
ishole[tilemax] = 1;
|
|
48
|
with (obj_marker)
|
|
49
|
visible = 0;
|
|
50
|
visible = 1;
|
|
51
|
init = 1;
|
|
52
|
}
|
|
53
|
for (i = 0; i <= tilemax; i++)
|
|
54
|
{
|
|
55
|
if (ishole[i] == 0)
|
|
56
|
{
|
|
57
|
with (tile[i])
|
|
58
|
scr_mouse_tile_rotation_stepscr_mouse_tile_rotation_step
function scr_mouse_tile_rotation_step()
{
if (__init == 0)
{
x += __positionx[__currentposition];
__movedx += __positionx[__currentposition];
y += __positiony[__currentposition];
__movedy += __positiony[__currentposition];
__nextposition = __currentposition;
__init = 1;
}
if (__con == 0)
{
if (__move != 0)
{
__nextposition = __currentposition + __move;
if (__nextposition < 0)
__nextposition = __positionmax;
if (__nextposition > __positionmax)
__nextposition = 0;
}
if (__nextposition != __currentposition)
{
__curmovedx = __movedx;
__curmovedy = __movedy;
__nextmovedx = __positionx[__nextposition];
__nextmovedy = __positiony[__nextposition];
__movetimer = 0;
__con = 1;
}
}
if (__con == 1)
{
__movetimer++;
x += ((__nextmovedx - __movedx) / __positionframes);
y += ((__nextmovedy - __movedy) / __positionframes);
if (__movetimer >= __positionframes)
{
__movetimer = 0;
__con = 0;
__movedx = __positionx[__nextposition];
__movedy = __positiony[__nextposition];
__currentposition = __nextposition;
}
}
} ();
|
|
59
|
}
|
|
60
|
}
|
|
61
|
if (phase == 0)
|
|
62
|
phase = 1;
|
|
63
|
if (phase == 1)
|
|
64
|
{
|
|
65
|
}
|
|
66
|
if (phase == 2)
|
|
67
|
{
|
|
68
|
if (x > lx)
|
|
69
|
{
|
|
70
|
x -= max(4, 10 - (timer / 2));
|
|
71
|
}
|
|
72
|
else
|
|
73
|
{
|
|
74
|
x = lx;
|
|
75
|
phase = 3;
|
|
76
|
}
|
|
77
|
}
|
|
78
|
if (phase == 3)
|
|
79
|
{
|
|
80
|
if (instance_exists(obj_noelle_scared))
|
|
81
|
{
|
|
82
|
if (obj_noelle_scared.waiting == true)
|
|
83
|
falltimer++;
|
|
84
|
}
|
|
85
|
}
|
|
86
|
for (i = 0; i <= tilemax; i++)
|
|
87
|
{
|
|
88
|
if (ishole[i] == 0)
|
|
89
|
{
|
|
90
|
if (i_ex(tile[i]))
|
|
91
|
tile[i].__move = move;
|
|
92
|
if (i_ex(tile[i]))
|
|
93
|
{
|
|
94
|
with (tile[i])
|
|
95
|
scr_mouse_tile_rotation_stepscr_mouse_tile_rotation_step
function scr_mouse_tile_rotation_step()
{
if (__init == 0)
{
x += __positionx[__currentposition];
__movedx += __positionx[__currentposition];
y += __positiony[__currentposition];
__movedy += __positiony[__currentposition];
__nextposition = __currentposition;
__init = 1;
}
if (__con == 0)
{
if (__move != 0)
{
__nextposition = __currentposition + __move;
if (__nextposition < 0)
__nextposition = __positionmax;
if (__nextposition > __positionmax)
__nextposition = 0;
}
if (__nextposition != __currentposition)
{
__curmovedx = __movedx;
__curmovedy = __movedy;
__nextmovedx = __positionx[__nextposition];
__nextmovedy = __positiony[__nextposition];
__movetimer = 0;
__con = 1;
}
}
if (__con == 1)
{
__movetimer++;
x += ((__nextmovedx - __movedx) / __positionframes);
y += ((__nextmovedy - __movedy) / __positionframes);
if (__movetimer >= __positionframes)
{
__movetimer = 0;
__con = 0;
__movedx = __positionx[__nextposition];
__movedy = __positiony[__nextposition];
__currentposition = __nextposition;
}
}
} ();
|
|
96
|
}
|
|
97
|
if (i_ex(tile[i]))
|
|
98
|
tilecon = tile[i].__con;
|
|
99
|
}
|
|
100
|
}
|
|
101
|
if (i_ex(tile[0]))
|
|
102
|
{
|
|
103
|
if (tile[0].__con == 0)
|
|
104
|
moving = false;
|
|
105
|
else
|
|
106
|
moving = true;
|
|
107
|
}
|