1 | mytimer = 0; |
2 | myinteract = 0; |
3 | image_speed = 0; |
4 | timer = 0; |
5 | mousecreate = 0; |
6 | scr_depth(); |
7 | rotate = false; |
8 | goalHit = 0; |
9 | controlled = obj_rotationTile_track1; |
10 | light = 0; |
11 | left = false; |
12 | right = false; |
13 | down = false; |
14 | buffer = 3; |