Deltarune (Chapter 2) script viewer

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gml_Object_obj_rocketpunch_bhero_Draw_0

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if (drawwhite == 1)
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{
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    draw_set_color(c_white);
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    draw_rectangle(-10, -10, 999, 999, false);
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}
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if (split == 0)
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    draw_self();
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if (split == 1)
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{
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    splity += (0.6 - splitfriction);
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    if (splitfriction < 0.5)
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        splitfriction += 0.01;
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    draw_sprite_ext(sprite_index, 16, x + splity, y - splity, image_xscale, image_yscale, 0, c_white, image_alpha);
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    draw_sprite_ext(sprite_index, 15, x - splity, y + splity, image_xscale, image_yscale, 0, c_white, image_alpha);
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    draw_sprite_ext(headsprite, image_index, x + splity, y - splity, image_xscale, image_yscale, 0, image_blend, image_alpha);
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    draw_set_blend_mode(bm_normal);
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    draw_sprite_ext_glow(headsprite, image_index, x + splity, y - splity, image_xscale, image_yscale, 0, c_white, image_alpha, c_white);
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    draw_set_blend_mode(bm_add);
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    draw_sprite_ext_glow(headsprite, image_index, x + splity, y - splity, image_xscale, image_yscale, 0, headcolor, image_alpha, c_white);
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    draw_set_blend_mode(bm_normal);
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}