Deltarune (Chapter 2) script viewer

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gml_Object_obj_queenstatue_parallax_Draw_0

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1
parallaxer = 0;
2
parallaxer = (camerax() - room_width) / 20;
3
draw_sprite_ext(spr_dw_mansion_queen_statue_top, 0, 672 + parallaxer + 44, -230, 2, 2, 0, c_white, image_alpha);