1 | image_xscale = 2; |
2 | image_yscale = 2; |
3 | image_speed = 0; |
4 | image_blend = c_white; |
5 | depth = -50; |
6 | image_speed = 0; |
7 | winetimer = 0; |
8 | con = 0; |
9 | siner = 0; |
10 | introtimer = 0; |
11 | timer = 0; |
12 | angle_speed = 0; |
13 | obj_queen_enemy.sprite_index = spr_queen_throw_wineglass; |
14 | _remx = obj_queen_enemy.x + 29; |
15 | _remy = obj_queen_enemy.y + 50; |
16 | _idealx = x; |
17 | _idealy = y; |
18 | fill_yscale = 1; |
19 | fill_yscale_gradual = 1; |