Deltarune (Chapter 2) script viewer

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gml_Object_obj_queenshield_intro_Create_0

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1
image_xscale = 2;
2
image_yscale = 2;
3
image_speed = 0;
4
image_blend = c_white;
5
depth = -50;
6
image_speed = 0;
7
winetimer = 0;
8
con = 0;
9
siner = 0;
10
introtimer = 0;
11
timer = 0;
12
angle_speed = 0;
13
obj_queen_enemy.sprite_index = spr_queen_throw_wineglass;
14
_remx = obj_queen_enemy.x + 29;
15
_remy = obj_queen_enemy.y + 50;
16
_idealx = x;
17
_idealy = y;
18
fill_yscale = 1;
19
fill_yscale_gradual = 1;