Deltarune (Chapter 2) script viewer

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gml_Object_obj_queenshield_enemy_old2_Other_11

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1
for (i = 0; i < 9; i++)
2
{
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    after[i] = instance_create(x, y, obj_afterimage);
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    after[i].image_speed = 0;
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    after[i].sprite_index = spr_queenshield_break;
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    after[i].image_xscale = image_xscale;
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    after[i].image_yscale = image_yscale;
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    after[i].image_index = i;
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    after[i].speed = 8;
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    after[i].friction = 0.4;
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    after[i].depth = obj_queen_enemy.depth - 10;
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}
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after[0].direction = 110;
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after[1].direction = 70;
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after[2].direction = 90;
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after[3].direction = 0;
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after[4].direction = 180;
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after[5].speed = 0;
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after[5].friction = 0;
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after[6].direction = 225;
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after[7].direction = 270;
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after[8].direction = 315;