Deltarune (Chapter 2) script viewer

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gml_Object_obj_queenmansion_bg_Create_0

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1
image_xscale = 2;
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image_yscale = 2;
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cx = 320;
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factor = 10;
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bred = merge_color(c_red, c_black, 0.5);
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depth = 1000000;
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animsiner = 0;
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var road = instance_create(x, y, obj_city_mansion_road);
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with (road)
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    depth = 100000;