Deltarune (Chapter 2) script viewer

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gml_Object_obj_queencar_Create_0

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1
swan = 0;
2
if (room >= room_dw_mansion_acid_tunnel)
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{
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    swan = 1;
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    sprite_index = spr_swanboat;
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    image_speed = 0.1;
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    if (global.plot == 140 && global.flag[343 made_high_five] == 0)
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        sprite_index = spr_swanboat_squish;
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}
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swanmaincharax = 80;
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swanmaincharay = 20;
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con = 0;
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contimer = 0;
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active = 0;
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wx = 2;
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wy = 0;
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image_xscale = 2;
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image_yscale = 2;
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msgtimer = 0;
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dotalk = 0;
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dospecialtalk = 0;
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dobackwardstalk = 0;
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talkcon = 0;
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specialtalkcon = 0;
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backwardstalkcon = 0;
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pause_x_move = false;
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pause_y_move = false;
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pause_auto_talk = false;