Deltarune (Chapter 2) script viewer

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gml_Object_obj_queen_spadeblow_bullet_Step_0

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1
rotator_target = obj_queen_spadeblow;
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length += 6;
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if (type == 1)
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{
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    x = rotator_target.x + lengthdir_x(length, obj_queen_spadeblow.place1);
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    y = rotator_target.y + lengthdir_y(length, obj_queen_spadeblow.place1);
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    image_angle = obj_queen_spadeblow.place1;
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}
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if (type == 2)
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{
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    x = rotator_target.x + lengthdir_x(length, obj_queen_spadeblow.place2);
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    y = rotator_target.y + lengthdir_y(length, obj_queen_spadeblow.place2);
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    image_angle = obj_queen_spadeblow.place2;
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}
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if (y >= (cameray() + 300))
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{
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    image_alpha -= 0.1;
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    if (image_alpha <= 0)
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        instance_destroy();
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}