Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_queen_search_window_bday_Step_0

(view raw script w/o annotations or w/e)
1
if (init == 0)
2
{
3
    var _jpmode = global.lang == "ja";
4
    switch (search)
5
    {
6
        case 0:
7
            targetstring = _jpmode ? "ビクトリー" : "Victory";
8
            break;
9
        case 1:
10
            targetstring = _jpmode ? "ガン" : "Gun";
11
            break;
12
        case 2:
13
            targetstring = _jpmode ? "ちぎりき" : "Flail";
14
            break;
15
        case 3:
16
            targetstring = "Birthday Boy";
17
            break;
18
        case 4:
19
            targetstring = "Jifts";
20
            break;
21
        case -1:
22
            if (_jpmode)
23
                targetstring = choose("があん", "うーん", "ヒーローけしマシン", "しぎりき", "うーん", "いたい");
24
            else
25
                targetstring = choose("Guun", "Zappy Shooter", "Hero Eraser", "Falil", "Hurt", "Perish");
26
            break;
27
    }
28
    init = 1;
29
    depth++;
30
}