Deltarune (Chapter 2) script viewer
← back to main script listing
gml_Object_obj_queen_bulletcontroller_Create_0
(view raw script w/o annotations or w/e)
1 |
type = 1; |
2 |
btimer = 99; |
3 |
ctimer = 0; |
4 |
dtimer = 0; |
5 |
timermax = 12; |
6 |
threshold = 9; |
7 |
wineadded = 0; |
8 |
wineadd = 4; |
9 |
turnamount = 10; |
10 |
turnperiod = 15; |
11 |
dropletcount = 0; |
12 |
winedebug = 0; |
13 |
stomplocation[2] = 0; |
14 |
damage = -1; |
15 |
grazepoints = -1; |
16 |
timepoints = -1; |
17 |
inv = -1; |
18 |
grazed = -1; |
19 |
grazetimer = -1; |
20 |
element = "none"; |
21 |
target = -1; |
22 |
side = 1; |
23 |
difficulty = 1; |
24 |
made = 0; |
25 |
special = 0; |
26 |
chooselocation = 0; |
27 |
a = irandom(2); |
28 |
init = 0; |
29 |
sameattack = 0; |
30 |
sameattacker = 0; |
31 |
miny = 999; |
32 |
maxy = 999; |
33 |
maxx = 999; |
34 |
miny = 999; |
35 |
creator = 0; |
36 |
queen = obj_queen_enemy; |
37 |
lastType = 0; |
38 |
buffertimer = 0; |
39 |
bufferattack = 0; |
40 |
extra = 0; |
41 |
lastside = -1; |
42 |
siner = 0; |
43 |
loopsfx = 0; |