draw_self();
if (afterimage)
scr_custom_afterimagescr_custom_afterimagefunction scr_custom_afterimage(arg0) { afterimage = instance_create(x, y, arg0); afterimage.sprite_index = sprite_index; afterimage.image_index = image_index; afterimage.image_blend = image_blend; afterimage.image_speed = 0; afterimage.depth = depth + 1; afterimage.image_xscale = image_xscale; afterimage.image_yscale = image_yscale; afterimage.image_angle = image_angle; return afterimage; }(obj_buffer_afterimage);
if (instance_exists(obj_queen_buffercontroller) && scr_queen_buffercheckscr_queen_buffercheckfunction scr_queen_buffercheck() { return instance_exists(obj_queen_buffercontroller) && obj_queen_buffercontroller.buffering == 1; }())
draw_sprite(spr_queen_buffering, obj_queen_buffercontroller.bufferbar % 8, x, y);