Deltarune (Chapter 2) script viewer

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gml_Object_obj_queen_battlesolid_wine_Create_0

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1
alpha2 = 1;
2
nofill = 0;
3
fill_yscale = 1;
4
fill_yscale_gradual = 1;
5
depth = obj_queen_enemy.depth - 1;
6
image_speed = 0;
7
image_xscale = 0.4;
8
image_yscale = 0.6;
9
wine_bottom_xscale = 0.4;
10
wine_bottom_yscale = 0.6;
11
wine_bottom_yoffset = 0;