Deltarune (Chapter 2) script viewer

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gml_Object_obj_pushable_lancer_Create_0

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1
movecourse = 0;
2
movetimer = 0;
3
myinteract = 0;
4
image_xscale = 2;
5
image_yscale = 2;
6
movespeed = 8;
7
movetimetarget = 20;
8
wd = (sprite_get_bbox_left(sprite_index) - sprite_get_bbox_right(sprite_index)) * 2;
9
ht = (sprite_get_bbox_bottom(sprite_index) - sprite_get_bbox_top(sprite_index)) * 2;
10
xoffset = sprite_get_xoffset(sprite_index) * 2;
11
yoffset = sprite_get_yoffset(sprite_index) * 2;
12
con = 0;
13
spawnfood = 0;
14
spawnbib = 0;
15
spawnplate = 0;
16
food = 0;
17
plate = 0;
18
bib = 0;
19
interactablelancer = 0;
20
dust = 0;
21
timer = 0;