Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_pushable_block_Create_0

(view raw script w/o annotations or w/e)
1
movecourse = 0;
2
movetimer = 0;
3
myinteract = 0;
4
image_xscale = 2;
5
image_yscale = 2;
6
movespeed = 8;
7
movetimertarget = 5;
8
wd = (sprite_get_bbox_left(sprite_index) - sprite_get_bbox_right(sprite_index)) * 2;
9
ht = (sprite_get_bbox_bottom(sprite_index) - sprite_get_bbox_top(sprite_index)) * 2;
10
xoffset = sprite_get_xoffset(sprite_index) * 2;
11
yoffset = sprite_get_yoffset(sprite_index) * 2;