|
1
|
if (draw)
|
|
2
|
{
|
|
3
|
var progress = prog / array_length(pages);
|
|
4
|
yloc = -280 + (progress * 240);
|
|
5
|
var animindex = sprite_get_number(spr_dog_turn_full) * progress;
|
|
6
|
draw_sprite_ext(spr_dog_turn_full, animindex, 280, yloc - 28, 4, 4, 0, c_white, 1);
|
|
7
|
var border = 60;
|
|
8
|
var left = border;
|
|
9
|
var right = 640 - (border * 2);
|
|
10
|
var vloc = 460 - border;
|
|
11
|
draw_sprite_ext(spr_pxwhite, 0, left, vloc - 20, right, 20, 0, c_white, 1);
|
|
12
|
draw_sprite_ext(spr_pxwhite, 0, left + 2, (vloc - 20) + 2, right - 4, 16, 0, c_black, 1);
|
|
13
|
draw_sprite_ext(spr_pxwhite, 0, left + 4, (vloc - 20) + 4, (right - 8) * progress, 12, 0, c_white, 1);
|
|
14
|
}
|