1 |
if (draw) |
2 |
{ |
3 |
var progress = prog / array_length(pages); |
4 |
yloc = -280 + (progress * 240); |
5 |
var animindex = sprite_get_number(spr_dog_turn_full) * progress; |
6 |
draw_sprite_ext(spr_dog_turn_full, animindex, 280, yloc - 28, 4, 4, 0, c_white, 1); |
7 |
var border = 60; |
8 |
var left = border; |
9 |
var right = 640 - (border * 2); |
10 |
var vloc = 460 - border; |
11 |
draw_sprite_ext(spr_pxwhite, 0, left, vloc - 20, right, 20, 0, c_white, 1); |
12 |
draw_sprite_ext(spr_pxwhite, 0, left + 2, (vloc - 20) + 2, right - 4, 16, 0, c_black, 1); |
13 |
draw_sprite_ext(spr_pxwhite, 0, left + 4, (vloc - 20) + 4, (right - 8) * progress, 12, 0, c_white, 1); |
14 |
} |