1 | if (type == 0) |
2 | { |
3 | for (i = 0; i < 25; i += 5) |
4 | { |
5 | var alpha; |
6 | if (i < obj_maus_cursor_follow.followindex) |
7 | alpha = ((i + 60) - obj_maus_cursor_follow.followindex) / 60; |
8 | else |
9 | alpha = (i - obj_maus_cursor_follow.followindex) / 60; |
10 | draw_sprite_ext(spr_maus_player_trail, 0, obj_maus_cursor_follow.heartposx[i], obj_maus_cursor_follow.heartposy[i], 1, 1, 0, c_white, alpha); |
11 | } |
12 | } |
13 | if (type == 1) |
14 | { |
15 | draw_set_color(c_gray); |
16 | for (i = 0; i < 26; i += 1) |
17 | draw_line_width(obj_maus_cursor_follow.heartposx[i] + 10, obj_maus_cursor_follow.heartposy[i] + 10, obj_maus_cursor_follow.heartposx[i] + 1 + 10, obj_maus_cursor_follow.heartposy[i] + 1 + 10, 4); |
18 | } |