Deltarune (Chapter 2) script viewer

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gml_Object_obj_ow_viroring_Create_0

(view raw script w/o annotations or w/e)
1
trigNum = 0;
2
active = 0;
3
con = 0;
4
cooldownAmount = 5;
5
cooldown = cooldownAmount;
6
flashamt = 0;
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timer = 0;
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spear = 0;
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shotSpeed = 30;
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startingX = x;
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image_speed = 0.25;
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scr_depth
scr_depth

function
scr_depth()
{ depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();