Deltarune (Chapter 2) script viewer

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gml_Object_obj_overworldenemy_parent_Other_11

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1
if (washit == 0)
2
{
3
    washit = 1;
4
    anim = instance_create(x, y, obj_animation);
5
    anim.sprite_index = spr_realisticexplosion;
6
    event_user(0);
7
}