1 |
scr_bullet_initscr_bullet_initfunction scr_bullet_init()
{
grazed = 0;
grazetimer = 0;
destroyonhit = 1;
target = 0;
inv = 60;
damage = 10;
element = 0;
grazepoints = 1;
timepoints = 1;
active = 1;
updateimageangle = 0;
} (); |
2 |
image_alpha = 1; |
3 |
if (!instance_exists(obj_heart)) |
4 |
instance_destroy(); |
5 |
wall_destroy = 1; |
6 |
state = (irandom(1) == 0) ? -1 : 0; |
7 |
boxTop = obj_growtangle.y - ((obj_growtangle.sprite_height / 2) - 4); |
8 |
boxBottom = obj_growtangle.y + ((obj_growtangle.sprite_height / 2) - 4); |
9 |
boxLeft = obj_growtangle.x - ((obj_growtangle.sprite_width / 2) - 4); |
10 |
laneTimer = 0; |
11 |
previousLane = x; |
12 |
lane = x; |
13 |
initialSpeed = 0; |
14 |
forwardSprite = sprite_index; |
15 |
turnSignal = false; |
16 |
leftTurnSprite = spr_omawaroid_car_left_turn; |
17 |
rightTurnSprite = spr_omawaroid_car_right_turn; |
18 |
init = false; |