Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_nubertQueenScreen_Draw_0

(view raw script w/o annotations or w/e)
1
siner++;
2
y += (sin(siner / 16) / 4);
3
if (global.plot < 100)
4
{
5
    if (instance_exists(obj_npc_room))
6
    {
7
        draw_sprite_ext(spr_queenscreen, 11, x - 4, y - 5, 2, 2, 0, c_white, 1);
8
        draw_sprite_ext(spr_npc_nubert_screen, obj_npc_room.image_index, x - (obj_npc_room.sprite_width / 2) - 4, y - (obj_npc_room.sprite_height / 2) - 5, -2, 2, 0, c_white, 1);
9
    }
10
}
11
if (global.plot >= 100)
12
{
13
    draw_sprite_ext(spr_queenscreen, 11, x - 4, y - 5, 2, 2, 0, c_white, 1);
14
    draw_sprite_ext(spr_npc_nubert_screen, 2, x - 30, y - 24, 2, 2, 0, c_white, 1);
15
}