Deltarune (Chapter 2) script viewer

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gml_Object_obj_npc_tasquemanager_Create_0

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1
myinteract = 0;
2
con = 0;
3
talked = 0;
4
marker1 = 0;
5
marker2 = 0;
6
satisfied = 0;
7
scr_depth
scr_depth

function
scr_depth()
{ depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
8
if (global.flag[371 fought_tasque_manager] != 0)
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    instance_destroy();