Deltarune (Chapter 2) script viewer

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gml_Object_obj_npc_swatchling_scared_Create_0

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1
event_inherited();
2
con = 0;
3
image_xscale = 2;
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image_yscale = 2;
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blue = 1;
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green = 2;
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yellow = 3;
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orange = 4;
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red = 5;
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current_pal = blue;
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sprite_palette = spr_swatchling_palette;
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color_init = false;
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new_color = 0;
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base_colors[0] = blue;
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base_colors[1] = red;
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base_colors[2] = yellow;