Deltarune (Chapter 2) script viewer

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gml_Object_obj_npc_butler_Draw_0

(view raw script w/o annotations or w/e)
1
pal_swap_set(sprite_palette, current_pal, false);
2
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, 2, 0, c_white, 1);
3
pal_swap_reset();